Omens of the AgeAs the 13th Age unfolds, its mysteriesand dangersgrow more numerous.Undreamed-of creatures crawl up from the underworld, descend from the sky on metallic wings, and slip through the cracks in reality. Strange magic is loose in the world,...
As the 13th Age unfolds, its mysteriesand dangersgrow more numerous.
Undreamed-of creatures crawl up from the underworld, descend from the sky on metallic wings, and slip through the cracks in reality. Strange magic is loose in the world, whether its drawn from the Wild, from the realms of chaos and death, or from the inner power of ki.
Patch things up with your surly magic weapon, hero. The adventure is just beginning.
13 True Ways expands the 13th Age Roleplaying Game in exciting new directions. Within its 256 pages youll find six new classes, the lore of devils, the keys to Horizon, the Great Gold Worms secret assassin, and much more.
For Players:
For GMs:
13 True Ways: New heroes. New legends. Your world.
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